Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Became a Scout (Explorer). |
4 |
31 |
Dillard McLusky's ship is damaged, and Dillard McLusky have to hitch-hike Dillard McLusky's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 5 Contacts. Gain 1 Enemies. |
5 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Severely injured. Owe 7,500 for medical bills. |
6 |
35 |
Failed to qualify for Thief (Rogue). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Gained a contact. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Voluntarily left Scavenger |
7 |
39 |
Failed to qualify for Free Trader (Merchant). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Became a Citizen (Corporate). |
8 |
46 |
A revolution, attack or other unusual event throws Dillard McLusky's life into chaos, forcing Dillard McLusky to leave the planet. |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
50 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Dillard McLusky secretly provide religious rites for a dying leader or noble, although they do not share Dillard McLusky's faith. Gain an Ally in the family and a Rival who disagrees with Dillard McLusky's choice. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Dillard McLusky come into conflict with a splinter group Dillard McLusky's own religion which maintains Dillard McLusky's version is the wrong one. Gain 2 Rivals. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Returned to Drifter (Wanderer). |
12 |
60 |
Dillard McLusky run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Returned to Believer (Missionary/Humanitarian). |
13 |
62 |
Dillard McLusky have been following false teachings! |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Retired. |
14 |
64 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |