Retired Able Spacehand Dillard McLusky  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 69 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 4 (-1)111794
Sisterly, Petite frame
 
Skills
Admin 1
Astrogation 0
Athletics 0
Deception 0
Diplomat 0
Electronics (Sensors) 1
Gun Combat 0
Gunner 0
Mechanic 1
Medic 0
Pilot 0
Profession (Hostile Environment) 0
Recon 1
Science (Life Sciences) 0
Seafarer 0
Stealth 1
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand13
Scout Explorer 01
Agent Law Enforcement Rookie01
Drifter Scavenger 11
Drifter Wanderer 12
Citizen Corporate 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker03
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Jules Keogh Contact 1 1 0 0 Thaggeshi (M/32)
Roderick Mendoza Contact 0 1 3 1 Ziadd (M/51)
Nathaniel Burns Contact 3 1 4 1 Ziadd (M/19)
Karl Turner Contact 2 2 2 5 Ayansh'i (M/68)
Lorenzo Woods Contact 2 1 3 5 Darrian, Imperium (M/58)
Julia Head Enemy 0 2 4 1 Ziadd (F/29)
Julia Head gains in power and influence.
Cecil Ames Ally 2 5 1 1 Darrian, Imperium (F/40)
Very bad falling out.
Aubrey Long Rival 1 5 0 1 Humaniti (M/30)
Very bad falling out.
Leland McDadden Rival 0 2 2 5 Tezcat (M/12)
Antonia Gabb Rival 1 2 0 6 Ziadd (F/30)
Nonie Labey Rival 1 1 1 2 Ziadd (F/34)
Nonie Labey's influence is diminished.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Special assignment or duty on board ship.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 26 Advanced training in a specialist field.
3 26 Continued as Navy (Line/Crew).
3 29 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 29 Became a Scout (Explorer).
4 31 Dillard McLusky's ship is damaged, and Dillard McLusky have to hitch-hike Dillard McLusky's way back across the stars to the nearest scout base.
4 31 Gain 5 Contacts. Gain 1 Enemies.
5 31 Failed to qualify for Engineer/Gunner (Navy).
5 31 Submitted to the draft.
5 31 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Severely injured. Owe 7,500 for medical bills.
6 35 Failed to qualify for Thief (Rogue).
6 35 Became a Drifter (Scavenger).
6 38 Gained a contact.
6 39 Promoted to Drifter (Scavenger) rank 1.
7 39 Voluntarily left Scavenger
7 39 Failed to qualify for Free Trader (Merchant).
7 39 Switched to Drifter (Wanderer).
7 42 Offered job by a patron. Now owe him a favor.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Became a Citizen (Corporate).
8 46 A revolution, attack or other unusual event throws Dillard McLusky's life into chaos, forcing Dillard McLusky to leave the planet.
9 46 Switched to Drifter (Barbarian).
9 50 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
10 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Dillard McLusky secretly provide religious rites for a dying leader or noble, although they do not share Dillard McLusky's faith. Gain an Ally in the family and a Rival who disagrees with Dillard McLusky's choice.
11 54 Continued as Believer (Missionary/Humanitarian).
11 56 Dillard McLusky come into conflict with a splinter group Dillard McLusky's own religion which maintains Dillard McLusky's version is the wrong one. Gain 2 Rivals.
11 58 Forced to muster out.
12 58 Returned to Drifter (Wanderer).
12 60 Dillard McLusky run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired at age 60.
13 60 Returned to Believer (Missionary/Humanitarian).
13 62 Dillard McLusky have been following false teachings!
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 62 Retired.
14 64 Good fortune.
15 66 Aging Crisis. Owe 40,000 for medical bills.
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