Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Douglas Stone's Contacts or Allies betrays Douglas Stone, ending Douglas Stone's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Colonist (Citizen). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
22 |
Douglas Stone run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Journalist (Entertainer). |
3 |
22 |
Returned to Drifter (Scavenger). |
3 |
25 |
Douglas Stone do not know what happened to Douglas Stone. There is a gap in Douglas Stone's memory. |
4 |
25 |
Failed to qualify for Army Support (Army). |
4 |
25 |
Returned to Drifter (Barbarian). |
4 |
26 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
30 |
Vessel participates in a notable military engagement. |
6 |
33 |
Continued as Navy (Line/Crew). |
6 |
35 |
Vessel participates in a diplomatic mission. |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
40 |
Victim of a crime |
7 |
41 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
41 |
Continued as Navy (Line/Crew). |
8 |
45 |
Douglas Stone join a gambling circle on board. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Failed to qualify for Flight (Navy). |
9 |
45 |
Continued as Navy (Line/Crew). |
9 |
46 |
Vessel participates in a diplomatic mission. |
10 |
49 |
Continued as Navy (Line/Crew). |
10 |
53 |
Special assignment or duty on board ship. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Failed to qualify for Worker (Citizen). |
11 |
53 |
Returned to Drifter (Barbarian). |
11 |
55 |
Douglas Stone do not know what happened to Douglas Stone. There is a gap in Douglas Stone's memory. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |