Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Someone more charismatic but less devout than Earnest Harris has become Earnest Harris's superior. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Earnest Harris is sent to a new community or parish to preach The Word among the poor. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Earnest Harris is sent to a new community or parish to preach The Word among the poor. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
33 |
Earnest Harris is chosen to represent Earnest Harris's faith in a vid show or other highly public forum. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
Earnest Harris refused an offer of inducements to betray Earnest Harris's faith. Gain 4 enemies. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Gained a contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Entertainer (Performer). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Entertainer (Performer) rank 1. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
48 |
Win a prestigious prize. |
8 |
50 |
Promoted to Entertainer (Performer) rank 2. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
54 |
Invited to take part in a controversial event or exhibition that injures Earnest Harris's social standing. |
10 |
54 |
Continued as Entertainer (Performer). |
10 |
55 |
An investigation, tour, project or expedition goes wrong, stranding Earnest Harris far from home. |
11 |
55 |
Failed to qualify for Courier (Scout). |
11 |
55 |
Submitted to the draft. |
11 |
55 |
Became a Scout (Courier). |
11 |
56 |
Earnest Harris's ship is damaged, and Earnest Harris have to hitch-hike Earnest Harris's way back across the stars to the nearest scout base. |
11 |
56 |
Gain 5 Contacts. Gain 3 Enemies. |
12 |
56 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
59 |
Good fortune |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
66 |
Make an unexpected connection outside Earnest Harris's normal circles. Gain a Contact. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |