Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Eldridge Hall's work ends up coming home with Eldridge Hall, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Eldridge Hall's job. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Severely injured. Owe 2,500 for medical bills. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
33 |
Advanced training in a specialist field. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
37 |
A revolution, attack or other unusual event throws Eldridge Hall's life into chaos, forcing Eldridge Hall to leave the planet. |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
41 |
Eldridge Hall do not know what happened to Eldridge Hall. There is a gap in Eldridge Hall's memory. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Eldridge Hall secretly provide religious rites for a dying leader or noble, although they do not share Eldridge Hall's faith. Gain an Ally in the family and a Rival who disagrees with Eldridge Hall's choice. |
9 |
45 |
Voluntarily left Mainstream Believer |
9 |
45 |
Returned to Drifter (Barbarian). |
9 |
46 |
Betrayed by a friend. One of Eldridge Hall's Contacts or Allies betrays Eldridge Hall, ending Eldridge Hall's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Eldridge Hall refused an offer of inducements to betray Eldridge Hall's faith. Gain 3 enemies. |
10 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Continued as Believer (Holy Warrior). |
11 |
51 |
Eldridge Hall come into conflict with a splinter group Eldridge Hall's own religion which maintains Eldridge Hall's version is the wrong one. Gain 2 Rivals. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Retired. |
12 |
55 |
Gained a contact. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Good fortune. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |