Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Elige Stevens's ship is damaged, and Elige Stevens have to hitch-hike Elige Stevens's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Elige Stevens is caught in the periphery of a scandal. |
4 |
31 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Elige Stevens is chosen to represent Elige Stevens's faith in a vid show or other highly public forum. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Elige Stevens have been following false teachings! |
7 |
41 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
42 |
Elige Stevens manipulate and charm Elige Stevens's way through high society. Gain a Rival and an Ally. |
7 |
45 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
45 |
Continued as Noble (Diplomat). |
8 |
48 |
Become deeply involved in politics on Elige Stevens's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
49 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
9 |
49 |
Voluntarily left Diplomat |
9 |
49 |
Became a Merchant (Broker). |
9 |
50 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
50 |
Failed to qualify for Worker (Citizen). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Spend time with an alien race. Gain a contact. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Make an unexpected connection outside Elige Stevens's normal circles. Gain a Contact. |
13 |
66 |
Forced to muster out. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |