Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Surrounded and outnumbered by the enemy, Ellis Lawrence hold out until relief arrives. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Good fortune |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Explorer). |
3 |
28 |
Ellis Lawrence have no idea what happened to Ellis Lawrence – they found Ellis Lawrence's ship drifting on the fringes of friendly space. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
30 |
A new romantic starts. Gain an Ally. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
34 |
Established a network of contacts. Gain 1 contacts. |
5 |
36 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
39 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
46 |
Ellis Lawrence do not know what happened to Ellis Lawrence. There is a gap in Ellis Lawrence's memory. |
9 |
46 |
Failed to qualify for Corporate (Citizen). |
9 |
46 |
Switched to Drifter (Scavenger). |
9 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |