Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Failed to qualify for Pirate (Rogue). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Elza Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
29 |
Became a Rogue (Thief). |
5 |
33 |
Crime pays off. Gain victim as Enemy. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
6 |
37 |
Involved in a gambling ring. |
6 |
37 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
37 |
Voluntarily left Pirate |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
38 |
Elza Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Became a Citizen (Worker). |
8 |
42 |
Find Ancient Technology. |
8 |
42 |
Promoted to Citizen (Worker) rank 1. |
9 |
42 |
Continued as Citizen (Worker). |
9 |
46 |
Elza Herrera gain experience in a technical field as a computer operator or surveyor. |
9 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
46 |
Continued as Citizen (Worker). |
10 |
50 |
Elza Herrera learn something Elza Herrera should not have – a corporate secret, a political scandal – which Elza Herrera can profit from illegally. |
10 |
50 |
Promoted to Citizen (Worker) rank 3. |
11 |
50 |
Continued as Citizen (Worker). |
11 |
53 |
Elza Herrera is rewarded for Elza Herrera's diligence or cunning. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Citizen (Worker). |
12 |
57 |
Elza Herrera gain experience in a technical field as a computer operator or surveyor. |
12 |
58 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Continued as Citizen (Worker). |
13 |
61 |
Elza Herrera's business expands, Elza Herrera's corporation grows, or the colony thrives. |
13 |
62 |
Promoted to Citizen (Worker) rank 5. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Continued as Citizen (Worker). |
14 |
64 |
A revolution, attack or other unusual event throws Elza Herrera's life into chaos, forcing Elza Herrera to leave the planet. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
67 |
Elza Herrera aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |