Retired Petty Officer, 2nd class Emile Butler  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 69 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 5 (-1)111715
Secure, Gregarious
 
Skills
Athletics 0
Broker 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Heavy Weapons 0
Mechanic 4
Melee (Unarmed) 1
Persuade 3
Pilot 0
Science (Social Sciences/Belief) 1
Science (Life Sciences/Xenology) 1
Stealth 0
Steward 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 2nd class33
Army Infantry Private01
Drifter Wanderer 12
Merchant Free Trader 24
Drifter Scavenger 02
Believer Mainstream Believer Initiate12
 
Name Type Affinity Enmity Power Influence Species
Dana Carter Ally 3 0 4 2 Libert (M/37)
Dana Carter gains in influence.
Maud McGrath Rival 1 2 5 1 Libert (F/24)
Walker Ramos Rival 0 2 0 2 Libert (M/79)
An incident occured.
Burr Saxon Contact 3 1 1 4 Libert (M/75)
Wash Guillan Enemy 0 1 0 0 Dynchia, Imperium (M/70)
Hurley Perkins Enemy 0 2 1 0 Answerin (M/49)
Hurley Perkins is a questionable figure such as a criminal, pirate or disgraced noble.
Alfred Bramer Enemy 0 2 1 1 Libert (M/25)
Alfred Bramer is found or reported dead.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Advanced training in a specialist field.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Continued as Navy (Line/Crew).
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 28 Advanced training in a specialist field.
3 30 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
4 30 Voluntarily left Line/Crew
4 30 Became a Army (Infantry) with the new title Private.
4 33 Emile Butler is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5 33 Failed to qualify for Line/Crew (Navy).
5 33 Became a Drifter (Wanderer).
5 35 Spend time with an alien race. Gain a contact.
5 37 Promoted to Drifter (Wanderer) rank 1.
6 37 Continued as Drifter (Wanderer).
6 39 Emile Butler do not know what happened to Emile Butler. There is a gap in Emile Butler's memory.
7 39 Became a Merchant (Free Trader).
7 40 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 43 Promoted to Merchant (Free Trader) rank 1.
8 43 Continued as Merchant (Free Trader).
8 47 Make an unexpected connection outside Emile Butler's normal circles. Gain a Contact.
9 47 Continued as Merchant (Free Trader).
9 50 Embroiled in legal trouble.
9 51 Promoted to Merchant (Free Trader) rank 2.
10 51 Continued as Merchant (Free Trader).
10 52 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
11 52 Switched to Drifter (Scavenger).
11 53 Good fortune
12 56 Continued as Drifter (Scavenger).
12 60 Emile Butler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired at age 60.
13 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 64 Emile Butler refused an offer of inducements to betray Emile Butler's faith. Gain 3 enemies.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Continued as Believer (Mainstream Believer).
14 65 Emile Butler accepted an offer of inducements to betray Emile Butler's faith. Gain 720,000 in cash.
14 68 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 68 Aging Crisis. Owe 20,000 for medical bills.
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