Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Enoch Cooper foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Enoch Cooper foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Flight) with previous rank. |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Navy (Flight) officer rank 5 with the new title Captain. |
6 |
38 |
Continued as Navy (Flight). |
6 |
39 |
Enoch Cooper is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
39 |
Became a Citizen (Corporate). |
7 |
43 |
Political upheaval strikes Enoch Cooper's homeworld, and Enoch Cooper is caught up in the revolution. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
47 |
Gained a contact. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
50 |
Enoch Cooper is rewarded for Enoch Cooper's diligence or cunning. |
9 |
51 |
Promoted to Citizen (Corporate) rank 1. |
10 |
51 |
Continued as Citizen (Corporate). |
10 |
55 |
Spent time maintaining and using heavy vehicles. |
10 |
55 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
11 |
55 |
Continued as Citizen (Corporate). |
11 |
58 |
Enoch Cooper befriend a superior in the corporation or the colony. |
11 |
59 |
Promoted to Citizen (Corporate) rank 3. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Citizen (Corporate). |
12 |
60 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
64 |
Enoch Cooper retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Enoch Cooper come into conflict with a splinter group Enoch Cooper's own religion which maintains Enoch Cooper's version is the wrong one. Gain 2 Rivals. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |