Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Trapped behind enemy lines. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
Nearly killed. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
Rewarded for a successful mission. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Voluntarily left Intelligence |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Eric Hudson's Contacts or Allies betrays Eric Hudson, ending Eric Hudson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Free Trader (Merchant). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
32 |
Eric Hudson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Eric Hudson refused an offer of inducements to betray Eric Hudson's faith. Gain 3 enemies. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
A new romantic starts. Gain an Ally. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Eric Hudson accepted an offer of inducements to betray Eric Hudson's faith. Gain 370,000 in cash. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Returned to Drifter (Barbarian). |
9 |
45 |
Betrayed by a friend. One of Eric Hudson's Contacts or Allies betrays Eric Hudson, ending Eric Hudson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
46 |
Eric Hudson have been following false teachings! |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired. |
11 |
48 |
Moved to a new world. |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |