Retired Team Leader Ernest Hare  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 69 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 3 (-1)111753
Gratified
 
Skills
Animals 0
Athletics 0
Broker 1
Deception 1
Diplomat 2
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Leadership 1
Melee (Unarmed) 0
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Cybernetics) 1
Stealth 0
Streetwise 5
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent11
Drifter Wanderer 23
Merchant Free Trader 23
Drifter Barbarian 01
Believer Missionary/Humanitarian Team Leader23
Retired 01
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Jewell Martin Rival 2 2 0 3 Iltharan (F/50)
Jewell Martin belongs to an unusual cultural or religious group.
Verner Scenay Enemy 0 2 3 5 Sylean (M/34)
Verner Scenay gains in power.
Paulina Matthews Enemy 0 1 0 4 Vanejenese (F/21)
Llewellyn Cochran Enemy 0 2 6 2 Darrian, Imperium (M/34)
 
Term Age History
1 18 Entered the school of hard knocks.
1 20 A romantic relationship ends badly. Gain a Rival or Enemy.
1 22 Failed in the school of hard knocks.
2 22 Became a Agent (Intelligence).
2 24 Go undercover to investigate an enemy.
2 24 A police detective or rival criminal forces Ernest Hare to flee and vows to hunt Ernest Hare down. Gain an Enemy.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Voluntarily left Intelligence
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Became a Drifter (Wanderer).
3 30 Amnesia.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 31 Find valuable salvage.
5 34 Continued as Drifter (Wanderer).
5 35 Nearly killed. Fully recovered. Owe 17,500 for medical bills.
5 38 Promoted to Drifter (Wanderer) rank 2.
6 38 Voluntarily left Wanderer
6 38 Became a Merchant (Free Trader).
6 42 Promoted to Merchant (Free Trader) rank 1.
7 42 Continued as Merchant (Free Trader).
7 43 Given advanced training in a specialist field
7 46 Promoted to Merchant (Free Trader) rank 2.
8 46 Continued as Merchant (Free Trader).
8 49 Ernest Hare's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 49 Switched to Drifter (Barbarian).
9 53 Ernest Hare run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 57 Ernest Hare retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Believer (Missionary/Humanitarian).
11 60 Ernest Hare refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ernest Hare's faith.
11 61 Forced to continue current assignment.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 63 Opponents of Ernest Hare's belief system ambush Ernest Hare.
12 63 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Retired.
13 64 Victim of a crime.
14 67 Aging Crisis. Owe 60,000 for medical bills.
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