Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
When dealing with an alien race, Ernest Kirkham botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Ernest Kirkham's ship is damaged, and Ernest Kirkham have to hitch-hike Ernest Kirkham's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 2 Contacts. Gain 3 Enemies. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Ernest Kirkham refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ernest Kirkham's faith. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Ernest Kirkham is caught in the periphery of a scandal. |
4 |
31 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
42 |
Opponents of Ernest Kirkham's belief system ambush Ernest Kirkham. |
6 |
42 |
Nearly killed. Owe 45,000 for medical bills. |
7 |
42 |
Switched to Scout (Explorer) with the new title Scout and previous rank. |
7 |
45 |
Ernest Kirkham's ship is damaged, and Ernest Kirkham have to hitch-hike Ernest Kirkham's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 2 Contacts. Gain 3 Enemies. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
48 |
Find valuable salvage. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
52 |
Betrayed by a friend. One of Ernest Kirkham's Contacts or Allies betrays Ernest Kirkham, ending Ernest Kirkham's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Ernest Kirkham come into conflict with a splinter group Ernest Kirkham's own religion which maintains Ernest Kirkham's version is the wrong one. Gain 1 Rivals. |
11 |
54 |
Returned to Drifter (Scavenger). |
11 |
58 |
Survived a risky adventure but gained nothing. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Scavenger). |
12 |
61 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Returned to Believer (Holy Warrior). |
13 |
62 |
Someone more charismatic but less devout than Ernest Kirkham has become Ernest Kirkham's superior. |
13 |
65 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Holy Warrior). |
14 |
68 |
Ernest Kirkham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |