Retired Scout Esther Mar  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 69 M 1 (-2) 1 (-2) 3 (-1) 9 (1) 6 (0) 7 (0)113967
Nimble fingers
 
Skills
Admin 0
Art (Performing) 0
Athletics (Strength) 1
Diplomat 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Slug) 1
Gunner 0
Investigate 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Pilot 0
Recon 0
Science (Space Sciences/Astronomy) 1
Steward 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Scholar Scientist 23
Citizen Colonist Settler23
Scout Surveyor Scout26
 
Name Type Affinity Enmity Power Influence Species
Rollin Buckman Enemy 0 2 3 1 Suerrat (M/46)
Hermon Shackley Rival 1 2 0 1 Suerrat (M/17)
Jane Grain Enemy 0 2 1 1 Suerrat (F/89)
Jane Grain is a questionable figure such as a criminal, pirate or disgraced noble.
Mozelle Conray Enemy 0 3 0 2 Thaggeshi (F/22)
Mozelle Conray is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 20 Became a Scholar (Scientist).
2 23 Assigned to work on a secret project for a patron or organisation.
3 24 Continued as Scholar (Scientist).
3 28 Win a prestigious prize for Esther Mar's work.
3 28 Promoted to Scholar (Scientist) rank 1.
4 28 Continued as Scholar (Scientist).
4 32 Win a prestigious prize for Esther Mar's work.
4 32 Promoted to Scholar (Scientist) rank 2.
5 32 Voluntarily left Scientist
5 32 Became a Citizen (Colonist).
5 34 Advanced training in a specialist field.
5 36 Promoted to Citizen (Colonist) rank 1.
6 36 Continued as Citizen (Colonist).
6 40 Esther Mar's business expands, Esther Mar's corporation grows, or the colony thrives.
6 40 Forced to continue current assignment.
6 40 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 40 Continued as Citizen (Colonist).
7 43 Hard times caused by a lack of interstellar trade costs Esther Mar Esther Mar's job.
8 43 Became a Scout (Surveyor).
8 46 When dealing with an alien race, Esther Mar botch an opportunity to gather extra intelligence about them.
8 46 Lost eye or limb. Owe 5,000 for medical bills.
9 47 Continued as Scout (Surveyor).
9 49 Esther Mar's scout ship is one of the first on the scene to rescue the survivors of a disaster but Esther Mar fail to help. Gain an Enemy.
9 49 Esther Mar inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10 51 Continued as Scout (Surveyor).
10 52 Esther Mar's scout ship is one of the first on the scene to rescue the survivors of a disaster but Esther Mar fail to help. Gain an Enemy.
10 52 Lost eye or limb. Owe 5,000 for medical bills.
11 55 Continued as Scout (Surveyor).
11 56 Perform an exemplary service for the scouts.
11 59 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Attempted to change assignments.
12 59 Failed to qualify for Courier (Scout).
12 59 Continued as Scout (Surveyor).
12 60 Spend several years jumping from world to world in Esther Mar's scout ship.
12 63 Promoted to Scout (Surveyor) rank 2.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Continued as Scout (Surveyor).
13 64 Esther Mar's scout ship is one of the first on the scene to rescue the survivors of a disaster but Esther Mar fail to help. Gain an Enemy.
13 64 Esther Mar have no idea what happened to Esther Mar – they found Esther Mar's ship drifting on the fringes of friendly space.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙