Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Study Gunner (Ortillery) as a hobby. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Find Ancient Technology. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Became a Army (Army Support) with the new title Private. |
5 |
35 |
Display heroism in battle. |
5 |
38 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
5 |
38 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Continued as Army (Army Support). |
6 |
40 |
Advanced training in a specialist field |
6 |
42 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
7 |
42 |
Continued as Army (Army Support). |
7 |
46 |
Victim of a crime |
7 |
46 |
Promoted to Army (Army Support) officer rank 4 with the new title Lieutenant Colonel. |
8 |
46 |
Continued as Army (Army Support). |
8 |
50 |
Display heroism in battle. |
8 |
50 |
Promoted to Army (Army Support) officer rank 5 with the new title Colonel. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Army (Cavalry) with previous rank. |
9 |
53 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
10 |
53 |
Failed to qualify for Scientist (Scholar). |
10 |
53 |
Submitted to the draft. |
10 |
53 |
Switched to Army (Infantry) with previous rank. |
10 |
57 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
10 |
57 |
Gain rebels as Enemy |
11 |
57 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
58 |
Risk Ezekiel Hicks's fortune on a possibility lucrative deal and win. |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
65 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
A good deal ensures Ezekiel Hicks is living the high life for a few years. |
13 |
69 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |