Floyd Welter  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 69 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 6 (0)111746
Good communicator
 
Skills
Art (Presentation/Holography) 1
Athletics (Endurance) 1
Carouse 1
Deception 2
Drive 0
Flyer 0
Gambler 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 2
Recon 2
Seafarer 0
Stealth 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 02
Drifter Scavenger 13
Entertainer Artist 34
Drifter Wanderer 12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Lena Long Contact 2 1 3 1 Darmine (F/26)
Florence Hunter Contact 1 1 1 1 Darmine (M/59)
Florence Hunter gains in power and influence.
Leslie Lambert Contact 3 1 1 1 Solomani, Imperium (M/31)
Serenity Coghill Ally 4 0 6 0 Darmine (F/21)
Adda Peaton Contact 2 0 0 0 Cassilldan (F/18)
Anna Miles Contact 2 1 2 4 Tezcat (F/75)
Juanita Dixon Contact 1 1 0 1 Cassilldan (F/15)
Dudley Andrews Enemy 0 4 5 1 Azhanti (M/23)
Ricardo Hunter Ally 1 0 0 0 Darmine (M/75)
Ricardo Hunter is diminished in both power and influence.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Established a network of contacts. Gain 3 contacts.
2 22 Continued as Agent (Intelligence).
2 23 Floyd Welter's work ends up coming home with Floyd Welter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 23 Failed to qualify for Performer (Entertainer).
3 23 Became a Drifter (Scavenger).
3 26 Find Ancient Technology.
3 27 Promoted to Drifter (Scavenger) rank 1.
4 27 Voluntarily left Scavenger
4 27 Became a Entertainer (Artist).
4 30 Gain a patron in the arts. Gain an Ally
4 31 Promoted to Entertainer (Artist) rank 1.
5 31 Continued as Entertainer (Artist).
5 32 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
5 35 Promoted to Entertainer (Artist) rank 2.
6 35 Continued as Entertainer (Artist).
6 36 Works is especially well received and popular, making Floyd Welter a minor celebrity
6 39 Promoted to Entertainer (Artist) rank 3.
7 39 Continued as Entertainer (Artist).
7 42 Severely injured. Fully recovered. Owe 1,250 for medical bills.
8 42 Failed to qualify for Thief (Rogue).
8 42 Returned to Drifter (Scavenger).
9 46 Continued as Drifter (Scavenger).
9 47 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 47 Failed to qualify for Performer (Entertainer).
10 47 Switched to Drifter (Wanderer).
10 48 A romantic relationship ends badly. Gain a Rival or Enemy.
10 51 Promoted to Drifter (Wanderer) rank 1.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Drifter (Wanderer).
11 55 Offered job by a patron. Now owe him a favor.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired.
12 56 Moved to a new world.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 40,000 for medical bills.
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