Retired Senior Crewman Ford Archer  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 69 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 2 (-2)1115A2
Satisfied
 
Skills
Art (Creative) 0
Athletics 0
Carouse 0
Electronics 0
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Mechanic 2
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Profession (Worker/Metalworking) 1
Profession (Sports/Track & Field) 1
Seafarer 0
Stealth 1
Steward 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal12
Believer Missionary/Humanitarian Junior Project Worker01
Merchant Merchant Marine Senior Crewman11
Entertainer Performer 01
Drifter Scavenger 14
Believer Mainstream Believer Lay Person01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Jon Batt Ally 3 0 0 0 Tapazmal (M/29)
Jon Batt has negatively life-changing event.
Ellsworth Soto Enemy 0 4 0 2 Tapazmal (M/49)
Milford Mar Ally 1 1 1 2 Tapazmal (M/49)
Relationship soured.
Ervin Olaughlin Contact 2 1 4 4 Libert (M/35)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 26 Ford Archer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 29 Good fortune
3 30 Forced to muster out.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Voluntarily left Merchant Marine
5 34 Became a Entertainer (Performer).
5 36 Criticised a questionable political leader on Ford Archer's homeworld, causing his downfall. Gain an Enemy
6 38 Voluntarily left Performer
6 38 Failed to qualify for Corporate (Citizen).
6 38 Became a Drifter (Scavenger).
6 42 A new romantic starts. Gain an Ally.
7 42 Continued as Drifter (Scavenger).
7 46 Promoted to Drifter (Scavenger) rank 1.
8 46 Continued as Drifter (Scavenger).
8 50 Attempted a risky adventure and was injured.
8 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 50 Continued as Drifter (Scavenger).
9 52 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 52 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 55 Ford Archer accepted an offer of inducements to betray Ford Archer's faith. Gain 640,000 in cash.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 56 Retired at age 56.
11 56 Retired.
11 60 Gained a contact.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 63 Betrayal. Convert an Ally into a Rival or Enemy.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 67 Good fortune.
14 68 Aging Crisis. Owe 30,000 for medical bills.
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