Retired Project Leader Ford Powall  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 69 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 7 (0)111877
Indifferent, Dreamy
 
Skills
Admin 0
Animals 0
Athletics 0
Carouse 2
Drive 0
Electronics 0
Engineer 0
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Melee (Unarmed) 1
Persuade 4
Pilot 0
Profession (Colonist) 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Merchant Merchant Marine Crewman01
Drifter Scavenger 02
Believer Missionary/Humanitarian Project Leader35
Army Army Support Corporal22
Retired 01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Orville Kirkham Ally 0 0 4 1 Libert (M/25)
Jesse Davies Enemy 0 1 1 1 Libert (M/32)
Jesse Davies is in desperate trouble and could use the character’s help.
Barry Powlett Enemy 0 2 1 1 Thaggeshi (M/31)
Abner Nealy Enemy 0 4 0 3 Urunishani (M/36)
Nolan Obrien Enemy 0 0 1 1 Irhadre (M/26)
Rosalie Babington Enemy 0 3 1 0 Libert (F/57)
Alan Weakman Rival 1 1 1 1 Libert (M/46)
Alan Weakman is in prison or otherwise trapped somewhere.
Hillard Wilson Ally 0 1 3 1 Libert (M/31)
Relationship soured.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Injured. Fully recovered.
2 22 Failed to qualify for Enforcer (Rogue).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 A series of bad deals and decisions force Ford Powall into bankruptcy. Ford Powall salvages what Ford Powall can.
3 26 Failed to qualify for Journalist (Entertainer).
3 26 Became a Drifter (Scavenger).
3 27 Attacked by enemies and injured.
3 27 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
3 27 Gain Enemy if Ford Powall don't already have one.
4 30 Continued as Drifter (Scavenger).
4 32 Betrayed by a friend. One of Ford Powall's Contacts or Allies betrays Ford Powall, ending Ford Powall's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 35 Ford Powall is sent to a new community or parish to preach The Word among the poor.
5 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 36 Continued as Believer (Missionary/Humanitarian).
6 40 Good fortune
6 40 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
7 40 Continued as Believer (Missionary/Humanitarian).
7 43 Ford Powall is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
8 44 Continued as Believer (Missionary/Humanitarian).
8 47 Ford Powall refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ford Powall's faith.
8 48 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
9 48 Continued as Believer (Missionary/Humanitarian).
9 51 Ford Powall refused an offer of inducements to betray Ford Powall's faith. Gain 5 enemies.
9 52 Forced to muster out.
10 52 Entered Merchant Academy with the Shipboard curriculum.
10 53 War breaks out, triggering a mandatory draft.
10 55 Dropped out of the merchant academy.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Army (Army Support) with the new title Private.
11 57 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 59 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Attempted to change assignments.
12 59 Failed to qualify for Cavalry (Army).
12 59 Continued as Army (Army Support).
12 60 Assigned to an urbanised planet torn by war.
12 63 Promoted to Army (Army Support) rank 2 with the new title Corporal.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Voluntarily left Army Support
13 63 Retired.
13 67 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 50,000 for medical bills.
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