Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Furman Donaldson easily defeat. |
1 |
20 |
Gain Enemy if Furman Donaldson don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
33 |
A prank goes horribly wrong. Gain an Enemy |
4 |
33 |
Graduated. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Embroiled in legal trouble. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Furman Donaldson's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Severely injured. Owe 7,500 for medical bills. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
44 |
Attempted a risky adventure and was wildly successful. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
46 |
Continued as Drifter (Barbarian). |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
51 |
Became a Noble (Diplomat) with the new title Intern. |
11 |
54 |
Furman Donaldson make an alliance with a powerful and charismatic noble, who becomes an Ally. |
11 |
55 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Noble (Diplomat). |
12 |
57 |
Become deeply involved in politics on Furman Donaldson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
59 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Noble (Diplomat). |
13 |
60 |
Become deeply involved in politics on Furman Donaldson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
13 |
63 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Continued as Noble (Diplomat). |
14 |
67 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |