Retired Lance Corporal Furman Kelly  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 69 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 5 (-1)111355
Over wrought, Heavenly, Harsh
 
Skills
Animals 0
Art (Performing) 0
Astrogation 1
Athletics 0
Carouse 0
Drive (Hovercraft) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Mechanic 1
Melee 0
Recon 1
Seafarer 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal11
Drifter Scavenger 14
Entertainer Artist 01
Drifter Barbarian 01
Citizen Colonist 12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Iyrlyerea Hkea Ally 3 0 2 3 Aslan (F/18)
Relationship becomes more intense.
Isaac Shaw Contact 2 1 0 3 Ziadd (M/75)
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 19 Advanced training in a specialist field
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Army Support
2 22 Became a Drifter (Scavenger).
2 23 Contact with Government.
3 26 Continued as Drifter (Scavenger).
3 30 Attempted a risky adventure and was wildly successful.
3 30 Forced to continue current assignment.
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Continued as Drifter (Scavenger).
4 31 Find Ancient Technology.
5 34 Continued as Drifter (Scavenger).
5 35 Severely injured. Fully recovered. Owe 10,000 for medical bills.
6 35 Became a Entertainer (Artist).
6 36 Public opinion turns on Furman Kelly.
7 36 Failed to qualify for Colonist (Citizen).
7 36 Switched to Drifter (Barbarian).
7 39 Offered job by a patron. Now owe him a favor.
8 40 Became a Citizen (Colonist).
8 43 Gained a contact.
8 44 Promoted to Citizen (Colonist) rank 1.
9 44 Continued as Citizen (Colonist).
9 45 A revolution, attack or other unusual event throws Furman Kelly's life into chaos, forcing Furman Kelly to leave the planet.
10 45 Aging Crisis. Owe 40,000 for medical bills.
10 45 Retired at age 45.
10 45 Retired.
10 49 Good fortune.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 50 A new romantic starts. Gain an Ally.
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 54 Betrayal. Convert an Ally into a Rival or Enemy.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 59 Gained a contact.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 64 Birth or Death involving a family member or close friend.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 69 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
16 69 Aging Crisis. Owe 50,000 for medical bills.
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