Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Thrown into a brutal ground war |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Assigned to a planet with a hostile or wild environment. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Good fortune |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Became a Merchant (Broker). |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
45 |
Promoted to Merchant (Broker) rank 1. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
49 |
Imperial trade restrictions force Gail McDonald out of business. |
9 |
49 |
Became a Rogue (Thief). |
9 |
53 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
9 |
53 |
Promoted to Rogue (Thief) rank 1. |
10 |
53 |
Continued as Rogue (Thief). |
10 |
55 |
A job goes wrong, forcing Gail McDonald to flee off-planet. |
11 |
55 |
Failed to qualify for Journalist (Entertainer). |
11 |
55 |
Became a Drifter (Wanderer). |
11 |
57 |
Suffer from a life-threatening illness. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Gail McDonald come into conflict with a splinter group Gail McDonald's own religion which maintains Gail McDonald's version is the wrong one. Gain 2 Rivals. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |