Retired Crewman Gertrude Walters  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 69 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 5 (-1)111885
Open, Intellectual, Combative
 
Skills
Animals 0
Art (Creative) 0
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat 0
Gunner 0
Language (Galanglic (3rd Imperium)) 2
Melee (Unarmed) 1
Profession (Sports/Team Ball Sports) 1
Profession (Sports/Track & Field) 1
Recon 2
Science (Space Sciences) 0
Streetwise 3
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Scout Explorer 02
Navy Engineer/Gunner Crewman01
Merchant Merchant Marine Crewman01
Drifter Wanderer 56
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Marvin Horgan Contact 2 1 1 1 Dynchia, Imperium (M/60)
Ottilia Treadway Contact 2 1 5 0 Darrian, Imperium (F/58)
Wheeler Fawns Contact 2 1 0 1 Trexen (M/52)
Wanda Maiden Contact 3 0 2 0 Darrian, Imperium (F/62)
Gail Howe Contact 3 0 4 1 Ziadd (M/78)
Relationship altered.
Alphonse Anderson Contact 1 0 1 1 Happrhani (M/16)
Baxter Damyon Enemy 0 4 6 4 Dynchia, Imperium (M/26)
Richard Carlson Enemy 0 3 1 3 Dolphin, Imperium (M/24)
Janet Powell Contact 2 1 6 1 Dynchia, Imperium (F/27)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Gertrude Walters learn something Gertrude Walters should not have – a corporate secret, a political scandal – which Gertrude Walters can profit from illegally.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Hard times caused by a lack of interstellar trade costs Gertrude Walters Gertrude Walters's job.
3 23 Became a Scout (Explorer).
3 24 Spend several years jumping from world to world in Gertrude Walters's scout ship.
4 27 Continued as Scout (Explorer).
4 28 Gertrude Walters's ship is damaged, and Gertrude Walters have to hitch-hike Gertrude Walters's way back across the stars to the nearest scout base.
4 28 Gain 6 Contacts. Gain 1 Enemies.
5 28 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 32 Advanced training in a specialist field.
5 32 Forced to muster out.
6 32 Became a Merchant (Merchant Marine).
6 36 Gertrude Walters's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 36 Became a Drifter (Wanderer).
7 40 Promoted to Drifter (Wanderer) rank 1.
8 40 Continued as Drifter (Wanderer).
8 44 Betrayed by a friend. One of Gertrude Walters's Contacts or Allies betrays Gertrude Walters, ending Gertrude Walters's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Forced to continue current assignment.
8 44 Promoted to Drifter (Wanderer) rank 2.
9 44 Continued as Drifter (Wanderer).
9 48 Promoted to Drifter (Wanderer) rank 3.
10 48 Continued as Drifter (Wanderer).
10 51 Gertrude Walters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 52 Promoted to Drifter (Wanderer) rank 4.
11 52 Continued as Drifter (Wanderer).
11 56 Promoted to Drifter (Wanderer) rank 5.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Drifter (Wanderer).
12 59 Gertrude Walters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Retired.
13 61 Gained a contact.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 66 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 10,000 for medical bills.
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