Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Became a Merchant (Broker). |
3 |
27 |
Given advanced training in a specialist field |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
30 |
Make an unexpected connection outside Green Nealy's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
A good deal ensures Green Nealy is living the high life for a few years. |
5 |
37 |
Promoted to Merchant (Broker) rank 2. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
40 |
Embroiled in legal trouble. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
44 |
A good deal ensures Green Nealy is living the high life for a few years. |
7 |
45 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
49 |
A sudden war destroys Green Nealy's trade routes and contacts, forcing Green Nealy to flee that region of space. |
8 |
49 |
Gain rebels as Enemy |
9 |
49 |
Became a Scout (Courier). |
9 |
53 |
Gained a contact. |
9 |
53 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
53 |
Continued as Scout (Courier). |
10 |
57 |
Perform an exemplary service for the scouts. |
11 |
57 |
Continued as Scout (Courier). |
11 |
60 |
Green Nealy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Green Nealy fail to help. Gain an Enemy. |
11 |
60 |
Green Nealy's ship is damaged, and Green Nealy have to hitch-hike Green Nealy's way back across the stars to the nearest scout base. |
11 |
60 |
Gain 3 Contacts. Gain 1 Enemies. |
11 |
61 |
Promoted to Scout (Courier) rank 2. |
12 |
61 |
Continued as Scout (Courier). |
12 |
64 |
When dealing with an alien race, Green Nealy have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Scout (Courier). |
13 |
69 |
When dealing with an alien race, Green Nealy have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |