Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong and Gustaf May is stranded behind enemy lines. Ejected from the service. |
3 |
23 |
Became a Scout (Explorer). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Failed to qualify for Artist (Entertainer). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Surrounded and outnumbered by the enemy, Gustaf May hold out until relief arrives. |
4 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
30 |
Continued as Army (Infantry). |
5 |
32 |
Assigned to an urbanised planet torn by war. |
5 |
34 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Cavalry (Army). |
6 |
34 |
Continued as Army (Infantry). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
40 |
Gustaf May run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Citizen (Worker). |
8 |
42 |
Gustaf May befriend a superior in the corporation or the colony. |
8 |
44 |
Promoted to Citizen (Worker) rank 1. |
9 |
44 |
Voluntarily left Worker |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
45 |
Nearly killed. Owe 35,000 for medical bills. |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
46 |
Opponents of Gustaf May's belief system ambush Gustaf May. |
10 |
46 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
11 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
49 |
Accused of a crime. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Find Ancient Technology. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |