Retired Project Leader Hampton Fitzgerald  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 69 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 3 (-1)111873
Defiant
 
Skills
Advocate 2
Animals 0
Broker 0
Diplomat 0
Drive 0
Electronics 0
Gambler 1
Jack-of-All-Trades 2
Language 0
Leadership 1
Mechanic 1
Medic 1
Persuade 2
Pilot (Small Craft) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Scholar Physician 01
Drifter Scavenger 01
Merchant Merchant Marine 3rd Officer34
Believer Missionary/Humanitarian Project Leader35
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Tempie Robson Enemy 0 1 3 2 Murrissi (F/14)
Tempie Robson is in desperate trouble and could use the character’s help.
Larkin Elliott Rival 1 0 0 0 Dolphin, Imperium (M/8)
Petee-Pa Enemy 0 4 1 3 Bwap (M/41)
Petee-Pa is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 A sudden war destroys Hampton Fitzgerald's trade routes and contacts, forcing Hampton Fitzgerald to flee that region of space.
1 19 Gain rebels as Enemy
2 19 Became a Scholar (Physician).
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 23 Voluntarily left Physician
3 23 Became a Drifter (Scavenger).
3 24 Betrayed by a friend. One of Hampton Fitzgerald's Contacts or Allies betrays Hampton Fitzgerald, ending Hampton Fitzgerald's career. That Contact or Ally becomes a Rival or Enemy.
4 24 Failed to qualify for Artist (Entertainer).
4 24 Submitted to the draft.
4 24 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 28 Continued as Merchant (Merchant Marine).
5 32 Embroiled in legal trouble.
5 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 32 Continued as Merchant (Merchant Marine).
6 34 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 36 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 36 Continued as Merchant (Merchant Marine).
7 37 A good deal ensures Hampton Fitzgerald is living the high life for a few years.
7 40 Forced to muster out.
8 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 44 A notable academic consults with Hampton Fitzgerald about a publication or documentary he is working on. Gain a Contact in academia.
8 44 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 44 Continued as Believer (Missionary/Humanitarian).
9 48 Hampton Fitzgerald retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 48 Continued as Believer (Missionary/Humanitarian).
10 50 Hampton Fitzgerald refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hampton Fitzgerald's faith.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Believer (Missionary/Humanitarian).
11 53 A notable academic consults with Hampton Fitzgerald about a publication or documentary he is working on. Gain a Contact in academia.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 57 A notable academic consults with Hampton Fitzgerald about a publication or documentary he is working on. Gain a Contact in academia.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired.
13 61 Moved to a new world.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 66 Good fortune.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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