Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
1 |
19 |
Gain Enemy if Haskell Kirkham don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Haskell Kirkham inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
26 |
Haskell Kirkham faith enjoys an explosion of popularity largely thanks to Haskell Kirkham's efforts. |
3 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
28 |
Continued as Believer (Mainstream Believer). |
4 |
30 |
Haskell Kirkham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
35 |
Haskell Kirkham refused an offer of inducements to betray Haskell Kirkham's faith. Gain 1 enemies. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Haskell Kirkham faith enjoys an explosion of popularity largely thanks to Haskell Kirkham's efforts. |
6 |
40 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
7 |
40 |
Voluntarily left Mainstream Believer |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Failed to qualify for Free Trader (Merchant). |
9 |
45 |
Returned to Drifter (Wanderer). |
9 |
49 |
Attacked by enemies and injured. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
49 |
Gain Enemy if Haskell Kirkham don't already have one. |
9 |
49 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
50 |
Encounter a Psionic institute. |
10 |
50 |
Tested for psionic powers |
10 |
53 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
55 |
Accused of a crime |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Prisoner (Inmate). |
12 |
59 |
Persecuted by a prison gang. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
64 |
Attacked by another prisoner. |
13 |
65 |
Promoted to Prisoner (Fixer) rank 1. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Switched to Prisoner (Thug) with previous rank. |
14 |
69 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |