Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Haywood Galway's ship is ambushed by enemy vessels. Haywood Galway successfully ran to the jump point. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Haywood Galway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Haywood Galway fail to help. Gain an Enemy. |
3 |
28 |
Haywood Galway's ship is damaged, and Haywood Galway have to hitch-hike Haywood Galway's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
When dealing with an alien race, Haywood Galway botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
When dealing with an alien race, Haywood Galway have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Haywood Galway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Haywood Galway fail to help. Gain an Enemy. |
6 |
41 |
Haywood Galway inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
46 |
Embroiled in legal trouble. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
47 |
Make an unexpected connection outside Haywood Galway's normal circles. Gain a Contact. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Journalist (Entertainer). |
9 |
50 |
Became a Drifter (Barbarian). |
9 |
52 |
Injured. |
10 |
52 |
Became a Citizen (Corporate). |
10 |
56 |
A revolution, attack or other unusual event throws Haywood Galway's life into chaos, forcing Haywood Galway to leave the planet. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
60 |
Haywood Galway retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Continued as Believer (Missionary/Humanitarian). |
12 |
64 |
Birth or Death involving a family member or close friend. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Retired. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |