Retired Captain Hazel Kelley  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 69 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 7 (0)111667
Emotionally stable, Superstitious, Serene
 
Skills
Admin 1
Athletics 0
Broker 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Leadership 1
Mechanic 1
Melee 0
Persuade 1
Recon 0
Science (Robotic Sciences/Cybernetics) 1
Science (Social Sciences/Psychology) 1
Stealth 0
Steward 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Marine Star Marine Captain2 / 02
Scout Explorer 03
Scholar Field Researcher 13
Merchant Free Trader 24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Minerva Morgan Enemy 0 3 0 2 Tapazmal (F/11)
Minerva Morgan is diminished in both power and influence.
Cliff Brew Ally 3 0 0 1 Tezcat (M/22)
Corrine Walker Contact 3 0 0 2 Tezcat (F/69)
Relationship becomes more moderate.
Corrine Walker gains in influence.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 19 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 19 Gain rebels as Enemy
2 19 Became a Marine (Star Marine) with the new title Marine.
2 20 On the front lines of a planetary assault and occupation.
2 23 Commissioned in Marine (Star Marine) with the new title Lieutenant.
2 23 Promoted to Marine (Star Marine) officer rank 2 with the new title Captain.
3 23 Continued as Marine (Star Marine).
3 27 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
4 27 Failed to qualify for Cavalry (Army).
4 27 Submitted to the draft.
4 27 Became a Scout (Explorer).
4 28 Spend several years jumping from world to world in Hazel Kelley's scout ship.
5 31 Continued as Scout (Explorer).
5 34 A new romantic starts. Gain an Ally.
6 35 Continued as Scout (Explorer).
6 37 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 37 Became a Scholar (Field Researcher).
7 40 Win a prestigious prize for Hazel Kelley's work.
7 41 Promoted to Scholar (Field Researcher) rank 1.
8 41 Attempted to change assignments.
8 41 Failed to qualify for Physician (Scholar).
8 41 Continued as Scholar (Field Researcher).
8 43 Advanced training in a specialist field.
9 45 Continued as Scholar (Field Researcher).
9 49 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
10 49 Became a Merchant (Free Trader).
10 53 A good deal ensures Hazel Kelley is living the high life for a few years.
10 53 Forced to continue current assignment.
10 53 Promoted to Merchant (Free Trader) rank 1.
11 53 Continued as Merchant (Free Trader).
11 55 A good deal ensures Hazel Kelley is living the high life for a few years.
11 57 Promoted to Merchant (Free Trader) rank 2.
12 57 Continued as Merchant (Free Trader).
12 58 Make an unexpected connection outside Hazel Kelley's normal circles. Gain a Contact.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Merchant (Free Trader).
13 62 Nearly killed. Owe 6,250 for medical bills.
14 62 Aging Crisis. Owe 50,000 for medical bills.
14 62 Retired.
14 63 Betrayal. Convert an Ally into a Rival or Enemy.
15 66 Aging Crisis. Owe 30,000 for medical bills.
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