Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Scout (Explorer). |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
25 |
Spend several years jumping from world to world in Hazel Ward's scout ship. |
3 |
28 |
Promoted to Scout (Explorer) rank 2. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
31 |
Psychologically damaged by Hazel Ward's time in the scouts. |
5 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
34 |
Betrayed by a friend. One of Hazel Ward's Contacts or Allies betrays Hazel Ward, ending Hazel Ward's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Prisoner (Fixer). |
6 |
36 |
Parole hearing. |
7 |
38 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
40 |
Accused of assaulting a prison guard. |
8 |
42 |
Continued as Prisoner (Inmate). |
8 |
46 |
Accused of assaulting a prison guard. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Switched to Prisoner (Thug) with previous rank. |
9 |
50 |
Accused of assaulting a prison guard. |
10 |
50 |
Returned to Prisoner (Inmate). |
10 |
53 |
Disgraced. Word of Hazel Ward's criminal past reaches Hazel Ward's homeworld. |
11 |
54 |
Continued as Prisoner (Inmate). |
11 |
58 |
A guard takes a dislike to Hazel Ward. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Returned to Prisoner (Fixer). |
12 |
60 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Returned to Prisoner (Inmate). |
13 |
64 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |