Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Henderson Wallace's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A series of bad deals and decisions force Henderson Wallace into bankruptcy. Henderson Wallace salvages what Henderson Wallace can. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
33 |
A police detective or rival criminal forces Henderson Wallace to flee and vows to hunt Henderson Wallace down. Gain an Enemy. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
36 |
Gained a contact. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Became a Scout (Surveyor). |
8 |
41 |
Henderson Wallace discover a world, item or information of worth to the Imperium. |
8 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
44 |
Continued as Scout (Surveyor). |
9 |
45 |
Serve as the courier for an important message from the Imperium. |
9 |
48 |
Promoted to Scout (Surveyor) rank 2. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Switched to Scout (Courier) with previous rank. |
10 |
49 |
Henderson Wallace inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
51 |
Birth or Death involving a family member or close friend. |
12 |
57 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |