Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Herman Johnson do not know what happened to Herman Johnson. There is a gap in Herman Johnson's memory. |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
34 |
Gained a contact. |
4 |
34 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Army (Infantry). |
5 |
35 |
Good fortune |
6 |
38 |
Continued as Army (Infantry). |
6 |
41 |
Surrounded and outnumbered by the enemy, Herman Johnson hold out until relief arrives. |
6 |
42 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Cavalry (Army). |
7 |
42 |
Continued as Army (Infantry). |
7 |
44 |
Thrown into a brutal ground war |
7 |
46 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Cavalry (Army). |
8 |
46 |
Continued as Army (Infantry). |
8 |
50 |
Nearly killed. Fully recovered. |
9 |
50 |
Became a Citizen (Corporate). |
9 |
54 |
Political upheaval strikes Herman Johnson's homeworld, and Herman Johnson is caught up in the revolution. |
9 |
54 |
Promoted to Citizen (Corporate) rank 1. |
10 |
54 |
Continued as Citizen (Corporate). |
10 |
56 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
57 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |