Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Hershel Sherris is sent to a new community or parish to preach The Word among the poor. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Voluntarily left Missionary/Humanitarian |
5 |
31 |
Failed to qualify for Thief (Rogue). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
35 |
Became a Scout (Explorer). |
6 |
36 |
When dealing with an alien race, Hershel Sherris have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Continued as Scout (Explorer). |
7 |
41 |
Hershel Sherris spend a great deal of time on the fringes of Charted Space. |
7 |
41 |
Hershel Sherris have no idea what happened to Hershel Sherris – they found Hershel Sherris's ship drifting on the fringes of friendly space. |
7 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Courier (Scout). |
8 |
43 |
Continued as Scout (Explorer). |
8 |
46 |
Spend several years jumping from world to world in Hershel Sherris's scout ship. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
48 |
A prank goes horribly wrong. Gain an Enemy |
9 |
49 |
Dropped out of the merchant academy. |
10 |
49 |
Continued as Scout (Explorer). |
10 |
50 |
Hershel Sherris inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
50 |
Became a Scholar (Physician). |
11 |
51 |
Win a prestigious prize for Hershel Sherris's work. |
11 |
54 |
Forced to muster out. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Hershel Sherris retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Hershel Sherris is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
62 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
A notable academic consults with Hershel Sherris about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
66 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |