Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Abuse Irvin Garrett's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Irvin Garrett foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Commanding officer takes an interest in Irvin Garrett's career. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Irvin Garrett is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Irvin Garrett as an Enemy. |
7 |
40 |
Became a Entertainer (Performer). |
7 |
43 |
One of Irvin Garrett's pieces of art is stolen, and the investigation brings Irvin Garrett into the criminal underworld. |
7 |
44 |
Promoted to Entertainer (Performer) rank 1. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
45 |
An investigation, tour, project or expedition goes wrong, stranding Irvin Garrett far from home. |
9 |
45 |
Failed to qualify for Infantry (Army). |
9 |
45 |
Became a Drifter (Scavenger). |
9 |
49 |
Find valuable salvage. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Failed to qualify for Broker (Merchant). |
11 |
52 |
Switched to Drifter (Wanderer). |
11 |
56 |
Contact with Government. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Drifter (Wanderer). |
13 |
62 |
Amnesia. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Drifter (Wanderer). |
14 |
66 |
Attacked by enemies and injured. |
14 |
66 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
66 |
Gain Enemy if Irvin Garrett don't already have one. |
14 |
68 |
Promoted to Drifter (Wanderer) rank 1. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |