Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
19 |
Dropped out of military academy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Voluntarily left Merchant Marine |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
24 |
A mission goes disastrously wrong due to Jasper Kennedy's commander’s error or incompetence, but Jasper Kennedy survive. |
3 |
24 |
Cover for the commander and gain an Ally. |
3 |
27 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Marine (Star Marine). |
4 |
29 |
On the front lines of a planetary assault and occupation. |
5 |
31 |
Voluntarily left Star Marine |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Drafted into Courier |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Became a Scout (Courier). |
6 |
37 |
Serve as the courier for an important message from the Imperium. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
40 |
Jasper Kennedy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jasper Kennedy fail to help. Gain an Enemy. |
7 |
40 |
Severely injured. Owe 25,000 for medical bills. |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Jasper Kennedy's ship is damaged, and Jasper Kennedy have to hitch-hike Jasper Kennedy's way back across the stars to the nearest scout base. |
8 |
45 |
Gain 2 Contacts. Gain 1 Enemies. |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
46 |
Good fortune |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Jasper Kennedy is sent to a new community or parish to preach The Word among the poor. |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Jasper Kennedy refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jasper Kennedy's faith. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Jasper Kennedy come into conflict with a splinter group Jasper Kennedy's own religion which maintains Jasper Kennedy's version is the wrong one. Gain 3 Rivals. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Retired. |
14 |
64 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |