Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Drafted into Line/Crew |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Jefferson Payne join a gambling circle on board. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Vessel participates in a notable military engagement. |
5 |
34 |
Aging Crisis. Owe 60,000 for medical bills. |
5 |
34 |
Retired at age 34. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Jefferson Payne is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Jefferson Payne come into conflict with a splinter group Jefferson Payne's own religion which maintains Jefferson Payne's version is the wrong one. Gain 3 Rivals. |
7 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
41 |
Retired. |
7 |
45 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Moved to a new world. |
9 |
52 |
Good fortune. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
55 |
Good fortune. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |