Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
20 |
Gain Enemy if Jeremy Mcandrew don't already have one. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Jeremy Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
33 |
Moved to a new world. |
4 |
33 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
33 |
Voluntarily left Star Marine |
5 |
33 |
Became a Scout (Explorer). |
5 |
36 |
When dealing with an alien race, Jeremy Mcandrew botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Nearly killed. Owe 15,000 for medical bills. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
41 |
Jeremy Mcandrew's ship is damaged, and Jeremy Mcandrew have to hitch-hike Jeremy Mcandrew's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 4 Contacts. Gain 2 Enemies. |
7 |
41 |
Became a Merchant (Broker). |
7 |
42 |
Make an unexpected connection outside Jeremy Mcandrew's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Broker) rank 1. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
46 |
Risk Jeremy Mcandrew's fortune on a possibility lucrative deal and win. |
8 |
49 |
Promoted to Merchant (Broker) rank 2. |
9 |
49 |
Continued as Merchant (Broker). |
9 |
50 |
A good deal ensures Jeremy Mcandrew is living the high life for a few years. |
9 |
53 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Merchant (Broker). |
10 |
55 |
A good deal ensures Jeremy Mcandrew is living the high life for a few years. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Continued as Merchant (Broker). |
11 |
61 |
Given advanced training in a specialist field |
11 |
61 |
Forced to muster out. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Jeremy Mcandrew come into conflict with a splinter group Jeremy Mcandrew's own religion which maintains Jeremy Mcandrew's version is the wrong one. Gain 3 Rivals. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired. |
13 |
64 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |