Retired 2nd Officer Jerome Chambers  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 69 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 1 (-2) 6 (0)111916
Insightful, Patchy hair
 
Skills
Athletics (Strength) 1
Broker 0
Carouse 0
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat 0
Language (Floriani (Florian League)) 1
Mechanic 1
Melee (Bludgeon) 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Stealth 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer45
Navy Line/Crew Able Spacehand13
Drifter Barbarian 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Armando Rose Ally 3 0 4 2 Tezcat (M/50)
Gene Kirkham Contact 3 1 1 6 Luriani (F/34)
Samantha Read Contact 0 1 2 2 Tezcat (F/49)
Josephine McDonaugh Contact 1 1 1 3 Tezcat (F/14)
Josephine McDonaugh is particularly unusual, such as an artificial intelligence or very alien being.
Rollin Carlson Enemy 0 2 0 0 Tezcat (M/13)
Moses Cadden Ally 1 0 4 2 Kedepu (M/29)
Peyton Jensen Ally 3 0 1 0 Zaris (F/50)
Peyton Jensen is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Make an unexpected connection outside Jerome Chambers's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 Make an unexpected connection outside Jerome Chambers's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Make an unexpected connection outside Jerome Chambers's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 A sudden war destroys Jerome Chambers's trade routes and contacts, forcing Jerome Chambers to flee that region of space.
5 36 Gain rebels as Enemy
6 36 Became a Navy (Line/Crew) with the new title Crewman.
6 38 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 40 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
7 40 Continued as Navy (Line/Crew).
7 42 Contact with Government.
8 44 Continued as Navy (Line/Crew).
8 45 Advanced training in a specialist field.
8 48 Forced to muster out.
9 48 Failed to qualify for Law Enforcement (Agent).
9 48 Became a Drifter (Barbarian).
9 52 Jerome Chambers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Retired.
10 53 Find Ancient Technology.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 60 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 63 Birth or Death involving a family member or close friend.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 68 Aging Crisis. Owe 60,000 for medical bills.
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