Retired Initiate Jess Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 69 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 2 (-2)111472
Excited
 
Skills
Admin 0
Animals (Training) 1
Athletics (Dexterity) 1
Broker 0
Drive (Walker) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Mechanic 1
Medic 1
Persuade 1
Science (Social Sciences/Belief) 2
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Scout Surveyor 04
Drifter Scavenger 12
Believer Mainstream Believer Initiate13
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Emmett Pettitt Enemy 0 2 1 1 Trexen (M/17)
Tristan Callan Contact 6 1 0 0 Suerrat (M/21)
reconciliation.
Javier Jones Contact 0 1 4 2 Suerrat (M/25)
Stella Morris Rival 1 1 1 1 Murrissi (F/48)
Relationship redefined. Contact becomes an rival.
Ethel Raby Contact 0 1 4 4 Luriani (M/68)
Seth Alvarez Contact 1 1 1 0 Suerrat (M/22)
Hayward Ryan Contact 1 1 1 0 Suerrat (M/33)
Leigh Montgomery Enemy 0 4 1 0 Suerrat (M/31)
Josefa Bluit Enemy 0 4 0 1 Darrian, Imperium (F/80)
Josefa Bluit loses some of their power base.
Mayme Edward Enemy 0 4 5 0 Suerrat (F/35)
Mayme Edward’s relationships have begun to affect the character.
Veva Roberts Enemy 0 3 1 1 Florian (F/33)
Veva Roberts is missing under suspicious circumstances.
Willam Ryan Rival 1 0 5 1 Suerrat (M/24)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Gained a contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Continued as Merchant (Merchant Marine).
3 30 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4 30 Became a Scout (Surveyor).
4 34 Jess Fawns survey an alien world.
5 34 Continued as Scout (Surveyor).
5 37 Jess Fawns's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6 38 Continued as Scout (Surveyor).
6 42 Lightly injured, no permanent damage. Fully recovered.
7 42 Attempted to change assignments.
7 42 Failed to qualify for Explorer (Scout).
7 42 Continued as Scout (Surveyor).
7 45 Jess Fawns's ship is damaged, and Jess Fawns have to hitch-hike Jess Fawns's way back across the stars to the nearest scout base.
7 45 Gain 5 Contacts. Gain 3 Enemies.
8 45 Failed to qualify for Merchant Marine (Merchant).
8 45 Became a Drifter (Scavenger).
8 47 Survived a risky adventure but gained nothing.
8 49 Promoted to Drifter (Scavenger) rank 1.
9 49 Continued as Drifter (Scavenger).
9 53 Suffer from a life-threatening illness.
10 53 Aging Crisis. Owe 10,000 for medical bills.
10 53 Retired at age 53.
10 53 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 57 Someone more charismatic but less devout than Jess Fawns has become Jess Fawns's superior.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Continued as Believer (Mainstream Believer).
11 59 Jess Fawns refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jess Fawns's faith.
11 61 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 61 Aging Crisis. Owe 50,000 for medical bills.
12 61 Continued as Believer (Mainstream Believer).
12 62 Jess Fawns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Retired.
13 63 A romantic relationship ends badly. Gain a Rival or Enemy.
14 66 Aging Crisis. Owe 30,000 for medical bills.
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