Retired Initiate Jim Watson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ronnin 69 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 5 (-1)7 (0)111735
Mean, Dishonest, Beautiful
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Clairvoyance 1
Gun Combat 0
Mechanic 0
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker/Armourer) 1
Science (Physical Sciences/Jump Space Physics) 1
Seafarer 0
Stealth 1
Survival 1
Telepathy 0
Teleportation 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer 02
Drifter Barbarian 11
Psion Adept Initiate15
Drifter Scavenger 11
Merchant Merchant Marine Crewman02
Believer Mainstream Believer Lay Person02
 
Name Type Affinity Enmity Power Influence Species
Roderick Moody Contact 1 0 1 1 Happrhani (M/80)
Hosea Costigan Contact 3 1 1 4 Ronnin (M/77)
Ye Yaeael Enemy 0 4 1 1 Ael Yael (F/24)
Reinhold Parker Enemy 0 2 1 1 Ronnin (M/29)
Reinhold Parker is found or reported dead.
Cornelius Hand Rival 1 2 2 1 Ronnin (M/50)
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 When dealing with an alien race, Jim Watson botch an opportunity to gather extra intelligence about them.
1 21 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 22 Continued as Scout (Explorer).
2 25 Jim Watson's ship is damaged, and Jim Watson have to hitch-hike Jim Watson's way back across the stars to the nearest scout base.
2 25 Gain 2 Contacts. Gain 2 Enemies.
3 25 Failed to qualify for Engineer/Gunner (Navy).
3 25 Became a Drifter (Barbarian).
3 27 Encounter a Psionic institute.
3 27 Tested for psionic powers
3 29 Promoted to Drifter (Barbarian) rank 1.
4 29 Became a Psion (Adept).
4 32 Psionic abilities make Jim Watson uncomfortable to be around. One contact or ally becomes a rival.
5 33 Continued as Psion (Adept).
5 34 Gained a contact.
6 37 Continued as Psion (Adept).
6 41 Advanced training in a specialist field.
6 41 Promoted to Psion (Adept) rank 1 with the new title Initiate.
7 41 Continued as Psion (Adept).
7 45 Spent time mastering mind and body.
8 45 Continued as Psion (Adept).
8 49 Pick up potentially useful information using Jim Watson's psychic powers.
8 49 Forced to muster out.
9 49 Failed to qualify for Scientist (Scholar).
9 49 Switched to Drifter (Scavenger).
9 52 Drafted into Merchant Marine
9 53 Promoted to Drifter (Scavenger) rank 1.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Retired at age 53.
10 53 Became a Merchant (Merchant Marine) with the new title Crewman.
10 54 Moved to a new world.
11 57 Aging Crisis. Owe 30,000 for medical bills.
11 57 Continued as Merchant (Merchant Marine).
11 58 Bankrupted by a rival. Gain the other trader as a Rival.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 61 Moved to a new world.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Continued as Believer (Mainstream Believer).
13 65 Jim Watson accepted an offer of inducements to betray Jim Watson's faith. Gain 120,000 in cash.
14 66 Aging Crisis. Owe 30,000 for medical bills.
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