Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Accepted a deal with criminal or other figure under investigation. |
3 |
24 |
Became a Rogue (Thief). |
3 |
25 |
Involved in a gambling ring. |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Continued as Rogue (Thief). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Promoted to Rogue (Thief) rank 2. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
33 |
Birth or Death involving a family member or close friend. |
5 |
36 |
Promoted to Rogue (Thief) rank 3. |
6 |
36 |
Continued as Rogue (Thief). |
6 |
40 |
A job goes wrong, forcing Jimmy Thompson to flee off-planet. |
7 |
40 |
Became a Merchant (Broker). |
7 |
43 |
A good deal ensures Jimmy Thompson is living the high life for a few years. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
Make an unexpected connection outside Jimmy Thompson's normal circles. Gain a Contact. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
50 |
Given advanced training in a specialist field |
10 |
52 |
Continued as Merchant (Broker). |
10 |
55 |
Make an unexpected connection outside Jimmy Thompson's normal circles. Gain a Contact. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
60 |
Given advanced training in a specialist field |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired. |
12 |
63 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |