Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Ka-wap Teek foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Commanding officer takes an interest in Ka-wap Teek's career. |
3 |
30 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
33 |
Failed to qualify for Field Researcher (Scholar). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
36 |
Find an Alien Artifact. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Find Ancient Technology. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Became a Scholar (Field Researcher). |
8 |
43 |
An expedition or voyage goes wrong, leaving Ka-wap Teek stranded in the wilderness. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Became a Citizen (Corporate). |
9 |
45 |
Ka-wap Teek's business expands, Ka-wap Teek's corporation grows, or the colony thrives. |
9 |
47 |
Promoted to Citizen (Corporate) rank 1. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Continued as Citizen (Corporate). |
10 |
50 |
Ka-wap Teek learn something Ka-wap Teek should not have – a corporate secret, a political scandal – which Ka-wap Teek can profit from illegally. |
10 |
51 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Continued as Citizen (Corporate). |
11 |
52 |
Good fortune |
11 |
55 |
Promoted to Citizen (Corporate) rank 3. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Continued as Citizen (Corporate). |
12 |
59 |
Ka-wap Teek learn something Ka-wap Teek should not have – a corporate secret, a political scandal – which Ka-wap Teek can profit from illegally. |
12 |
59 |
Gain a criminal contact. |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Ka-wap Teek is chosen to represent Ka-wap Teek's faith in a vid show or other highly public forum. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Ka-wap Teek faith enjoys an explosion of popularity largely thanks to Ka-wap Teek's efforts. |
14 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |