Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
1 |
13 |
Participate in a major sea battle |
1 |
16 |
Commissioned in Dolphin Military (Underwater Commando) with the new title Lieutenant. |
1 |
16 |
Promoted to Dolphin Military (Underwater Commando) officer rank 2 with the new title Captain. |
2 |
16 |
Continued as Dolphin Military (Underwater Commando). |
2 |
17 |
Laurence Carr is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
2 |
20 |
Promoted to Dolphin Military (Underwater Commando) officer rank 3 with the new title Major. |
3 |
20 |
Continued as Dolphin Military (Underwater Commando). |
3 |
24 |
Gained a contact. |
3 |
24 |
Forced to muster out. |
4 |
24 |
Failed to qualify for Journalist (Entertainer). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Continued as Dolphin Military (Underwater Commando). |
4 |
26 |
A brutal amphibious warfare campaign forces Laurence Carr to spend as much time fighting out of water as in. |
4 |
28 |
Forced to muster out. |
5 |
28 |
Failed to qualify for Worker (Citizen). |
5 |
28 |
Became a Dolphin Civilian (Nomad). |
5 |
32 |
One of Laurence Carr's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Laurence Carr is caught up in the investigation and lose Laurence Carr's job. |
6 |
32 |
Failed to qualify for Explorer (Scout). |
6 |
32 |
Continued as Dolphin Civilian (Nomad). |
6 |
33 |
Laurence Carr fail a dangerous mission to rescue people in a sinking vessel or underwater city. |
6 |
36 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
7 |
36 |
Continued as Dolphin Civilian (Nomad). |
7 |
39 |
To war or insurgency erupts on Laurence Carr's world. Laurence Carr's business or home is destroyed, forcing Laurence Carr into exile. |
8 |
39 |
Became a Citizen (Worker). |
8 |
42 |
Laurence Carr befriend a superior in the corporation or the colony. |
9 |
43 |
Continued as Citizen (Worker). |
9 |
47 |
Political upheaval strikes Laurence Carr's homeworld, and Laurence Carr is caught up in the revolution. |
10 |
47 |
Continued as Citizen (Worker). |
10 |
49 |
Hard times caused by a lack of interstellar trade costs Laurence Carr Laurence Carr's job. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
50 |
Laurence Carr refused an offer of inducements to betray Laurence Carr's faith. Gain 2 enemies. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
Someone more charismatic but less devout than Laurence Carr has become Laurence Carr's superior. |
12 |
57 |
Forced to muster out. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Switched to Dolphin Civilian (Liaison). |
13 |
60 |
Rivalries between another race and Dolphins over Laurence Carr's world’s ocean resources lead to conflict. Laurence Carr try diplomacy but it fails. |
13 |
61 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Continued as Dolphin Civilian (Liaison). |
14 |
64 |
Nearly killed. Owe 20,000 for medical bills. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
65 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |