Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
27 |
An expedition or voyage goes wrong, leaving Laurence Reid stranded in the wilderness. |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Political upheaval strikes Laurence Reid's homeworld, and Laurence Reid is caught up in the revolution. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
Laurence Reid is rewarded for Laurence Reid's diligence or cunning. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
Laurence Reid is rewarded for Laurence Reid's diligence or cunning. |
7 |
43 |
Promoted to Citizen (Worker) rank 3. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
47 |
Good fortune |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
48 |
Laurence Reid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
48 |
Returned to Drifter (Barbarian). |
10 |
51 |
Laurence Reid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Became a Merchant (Free Trader). |
11 |
54 |
Make an unexpected connection outside Laurence Reid's normal circles. Gain a Contact. |
11 |
55 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
55 |
Continued as Merchant (Free Trader). |
12 |
57 |
Laurence Reid's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Retired. |
13 |
61 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |