Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Given a special assignment or duty in Lee Barrett's unit. |
2 |
25 |
Attempt at commissioned failed. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Continued as Army (Army Support). |
3 |
27 |
Assigned to an urbanised planet torn by war. |
3 |
29 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Infantry (Army). |
4 |
29 |
Continued as Army (Army Support). |
4 |
31 |
Assigned to an urbanised planet torn by war. |
4 |
33 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Army (Army Support). |
5 |
36 |
Surrounded and outnumbered by the enemy, Lee Barrett hold out until relief arrives. |
5 |
37 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Infantry (Army). |
6 |
37 |
Continued as Army (Army Support). |
6 |
40 |
Severely injured. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
44 |
Lee Barrett's business expands, Lee Barrett's corporation grows, or the colony thrives. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |
8 |
44 |
Continued as Citizen (Corporate). |
8 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Failed to qualify for Free Trader (Merchant). |
10 |
50 |
Switched to Drifter (Wanderer). |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
55 |
Attacked by enemies that Lee Barrett easily defeat. |
11 |
55 |
Gain Enemy if Lee Barrett don't already have one. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
62 |
Betrayed by a friend. One of Lee Barrett's Contacts or Allies betrays Lee Barrett, ending Lee Barrett's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
64 |
Lee Barrett aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Retired. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |