Retired Initiate Leslie Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 69 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 10 (1) 3 (-1)1112A3
Stiff joints, Always has a wary look, Critical
 
Skills
Admin 0
Athletics (Endurance) 0
Deception 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Heavy Weapons 0
Investigate 2
Mechanic 1
Medic 1
Melee (Fencing) 1
Navigation 1
Persuade 1
Profession (Worker/Civil Engineering) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 2
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Believer Mainstream Believer Initiate13
Drifter Scavenger 12
Rogue Enforcer 35
Believer Missionary/Humanitarian Junior Project Worker01
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Antonette Jemmy Enemy 0 4 2 0 Iltharan (F/30)
Antonette Jemmy is diminished in both power and influence.
Matie Phillips Rival 2 2 1 6 Irhadre (F/31)
Matie Phillips gained influence with the character’s assistance.
Keab Ea-kesab Rival 1 3 0 1 Bwap (F/45)
Viva Stanley Rival 2 3 1 0 Irhadre (F/41)
 
Term Age History
1 18 Entered the school of hard knocks.
1 21 Good fortune
1 22 Failed in the school of hard knocks.
2 22 Failed to qualify for Law Enforcement (Agent).
2 22 Submitted to the draft.
2 22 Became a Army (Cavalry) with the new title Private.
2 26 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 26 Gain rebels as Enemy
3 26 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 29 Leslie Clark refuse to secretly provide religious rites for a dying leader or noble, because they do not share Leslie Clark's faith.
3 30 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 30 Continued as Believer (Mainstream Believer).
4 33 Leslie Clark come into conflict with a splinter group Leslie Clark's own religion which maintains Leslie Clark's version is the wrong one. Gain 2 Rivals.
5 33 Failed to qualify for Free Trader (Merchant).
5 33 Became a Drifter (Scavenger).
5 34 Attacked by enemies that Leslie Clark easily defeat.
5 34 Gain Enemy if Leslie Clark don't already have one.
6 37 Continued as Drifter (Scavenger).
6 39 Attacked by enemies that Leslie Clark easily defeat.
6 39 Gain Enemy if Leslie Clark don't already have one.
6 41 Promoted to Drifter (Scavenger) rank 1.
7 41 Voluntarily left Scavenger
7 41 Returned to Believer (Mainstream Believer).
7 43 Leslie Clark is chosen to represent Leslie Clark's faith in a vid show or other highly public forum.
8 45 Voluntarily left Mainstream Believer
8 45 Became a Rogue (Enforcer).
8 48 Amnesia.
9 49 Continued as Rogue (Enforcer).
9 52 Backstab a fellow rogue for personal gain.
9 53 Promoted to Rogue (Enforcer) rank 1.
10 53 Attempted to change assignments.
10 53 Failed to qualify for Thief (Rogue).
10 53 Continued as Rogue (Enforcer).
10 54 A crime lord considers Leslie Clark his protégé.
10 57 Promoted to Rogue (Enforcer) rank 2.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Rogue (Enforcer).
11 61 Involved in the planning of an impressive heist.
11 61 Promoted to Rogue (Enforcer) rank 3.
12 61 Aging Crisis. Owe 30,000 for medical bills.
12 61 Continued as Rogue (Enforcer).
12 64 A job goes wrong, forcing Leslie Clark to flee off-planet.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 66 Leslie Clark faith is shaken.
14 68 Aging Crisis. Owe 20,000 for medical bills.
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