Retired Experienced Broker Mabel Bluit  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 69 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 6 (0)111B66
Zealot, Inept
 
Skills
Advocate 1
Animals 0
Art (Performing) 0
Astrogation 1
Athletics 0
Broker 2
Carouse 0
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 1
Recon 1
Steward 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal11
Navy Line/Crew Crewman01
Merchant Broker Experienced Broker35
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
EducationGraduated
Army Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Kittie Wagner Ally 2 1 1 4 Ziadd (F/37)
Relationship soured.
Hildred Ford Enemy 0 4 0 1 Ziadd (F/29)
Cleve Fawns Contact 2 0 0 4 Vlazhdumecta (M/94)
Basil Meyer Enemy 0 3 0 3 Ziadd (M/30)
Basil Meyer gains in influence.
Corbett Larson Enemy 0 2 0 2 Ziadd (M/24)
Raleigh Watkins Ally 2 0 0 0 Tapazmal (M/21)
Harold McKinnon Rival 1 3 0 5 Ziadd (M/20)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 20 Become leader in social movement.
1 20 Gain an Ally and an Enemy.
1 22 Graduated.
2 22 Became a Army (Infantry) with the new title Private.
2 26 Given a special assignment or duty in Mabel Bluit's unit.
2 26 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
3 26 Voluntarily left Infantry
3 26 Became a Navy (Line/Crew) with the new title Crewman.
3 27 Vessel participates in a notable military engagement.
4 30 Voluntarily left Line/Crew
4 30 Became a Merchant (Broker).
4 32 Embroiled in legal trouble.
4 34 Promoted to Merchant (Broker) rank 1.
5 34 Continued as Merchant (Broker).
5 36 Make an unexpected connection outside Mabel Bluit's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Broker) rank 2.
6 38 Continued as Merchant (Broker).
6 40 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 42 Continued as Merchant (Broker).
7 45 A good deal ensures Mabel Bluit is living the high life for a few years.
7 46 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
8 46 Continued as Merchant (Broker).
8 47 A sudden war destroys Mabel Bluit's trade routes and contacts, forcing Mabel Bluit to flee that region of space.
8 47 Gain rebels as Enemy
9 47 Failed to qualify for Courier (Scout).
9 47 Became a Drifter (Scavenger).
9 51 Offered job by a patron. Now owe him a favor.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Retired at age 51.
10 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Mabel Bluit secretly provide religious rites for a dying leader or noble, although they do not share Mabel Bluit's faith. Gain an Ally in the family and a Rival who disagrees with Mabel Bluit's choice.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Voluntarily left Missionary/Humanitarian
11 55 Retired.
11 56 Betrayal. Convert an Ally into a Rival or Enemy.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 62 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 40,000 for medical bills.
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