Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Marc Russell and several others are captured and mistreated by the enemy. Gain Marc Russell's jailer as an Enemy. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
23 |
Continued as Scout (Courier). |
3 |
26 |
Marc Russell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marc Russell fail to help. Gain an Enemy. |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Voluntarily left Courier |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Marc Russell do not know what happened to Marc Russell. There is a gap in Marc Russell's memory. |
5 |
28 |
Failed to qualify for Courier (Scout). |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
30 |
Marc Russell do not know what happened to Marc Russell. There is a gap in Marc Russell's memory. |
6 |
30 |
Failed to qualify for Courier (Scout). |
6 |
30 |
Continued as Drifter (Scavenger). |
6 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
34 |
Continued as Drifter (Scavenger). |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
40 |
Suffer from a life-threatening illness. |
9 |
40 |
Failed to qualify for Colonist (Citizen). |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
43 |
Betrayed by a friend. One of Marc Russell's Contacts or Allies betrays Marc Russell, ending Marc Russell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
43 |
Switched to Scout (Explorer) with previous rank. |
10 |
46 |
Birth or Death involving a family member or close friend. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Scout (Explorer). |
11 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
51 |
Marc Russell is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Continued as Believer (Mainstream Believer). |
13 |
57 |
Marc Russell is sent to a new community or parish to preach The Word among the poor. |
13 |
57 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
57 |
Continued as Believer (Mainstream Believer). |
14 |
61 |
Marc Russell faith is shaken. |
15 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
61 |
Continued as Believer (Mainstream Believer). |
15 |
63 |
Marc Russell faith is shaken. |
16 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
65 |
Continued as Believer (Mainstream Believer). |
16 |
67 |
Marc Russell secretly provide religious rites for a dying leader or noble, although they do not share Marc Russell's faith. Gain an Ally in the family and a Rival who disagrees with Marc Russell's choice. |
17 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |