Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
Study Gunner (Screen) as a hobby. |
1 |
20 |
Dropped out of the merchant academy. |
2 |
20 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
24 |
time as a ruler or playboy gives Marie McKee a wide range of experiences. |
2 |
24 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
3 |
24 |
Continued as Noble (Administrator). |
3 |
26 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
4 |
28 |
Continued as Noble (Administrator). |
4 |
30 |
Marie McKee reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Marie McKee sponge off Marie McKee's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
4 |
32 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
5 |
32 |
Continued as Noble (Administrator). |
5 |
36 |
Marie McKee manipulate and charm Marie McKee's way through high society. Gain a Rival and an Ally. |
5 |
36 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
6 |
36 |
Continued as Noble (Administrator). |
6 |
39 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
7 |
40 |
Continued as Noble (Administrator). |
7 |
42 |
Marie McKee make an alliance with a powerful and charismatic noble, who becomes an Ally. |
7 |
44 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
8 |
44 |
Voluntarily left Administrator |
8 |
44 |
Became a Scout (Explorer). |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Became a Merchant (Broker). |
9 |
49 |
Risk Marie McKee's fortune on a possibility lucrative deal and win. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
53 |
A good deal ensures Marie McKee is living the high life for a few years. |
10 |
54 |
Promoted to Merchant (Broker) rank 1. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
56 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Failed to qualify for Enforcer (Rogue). |
12 |
58 |
Became a Drifter (Scavenger). |
12 |
60 |
Severely injured. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
A notable academic consults with Marie McKee about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Marie McKee retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |