Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
26 |
Gain Enemy if May Fowler don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Gained a contact. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
During a battle, defeat or victory depends on May Fowler's actions. May Fowler actions lead to an honorabe discharge. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
38 |
Works is especially well received and popular, making May Fowler a minor celebrity |
6 |
39 |
Promoted to Entertainer (Artist) rank 1. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
42 |
Public opinion turns on May Fowler. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
46 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Failed to qualify for Journalist (Entertainer). |
9 |
46 |
Returned to Drifter (Scavenger). |
9 |
48 |
May Fowler do not know what happened to May Fowler. There is a gap in May Fowler's memory. |
10 |
48 |
Failed to qualify for Physician (Scholar). |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Forced to muster out. |
11 |
52 |
Became a Scout (Surveyor). |
11 |
54 |
Find Ancient Technology. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Scout (Surveyor). |
12 |
58 |
May Fowler have no idea what happened to May Fowler – they found May Fowler's ship drifting on the fringes of friendly space. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |