Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
May Garrett aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
22 |
Failed to qualify for Intelligence (Agent). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
24 |
May Garrett join a gambling circle on board. |
3 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
26 |
Continued as Navy (Line/Crew). |
4 |
27 |
Vessel participates in a diplomatic mission. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Flight (Navy). |
5 |
30 |
Continued as Navy (Line/Crew). |
5 |
33 |
Gained a contact. |
5 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
34 |
Continued as Navy (Line/Crew). |
6 |
36 |
Abuse May Garrett's position for profit. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Switched to Drifter (Barbarian). |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Gain Enemy if May Garrett don't already have one. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
49 |
Severely injured. Owe 5,000 for medical bills. |
10 |
49 |
Became a Merchant (Broker). |
10 |
52 |
Given advanced training in a specialist field |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Broker). |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Merchant (Broker). |
13 |
65 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
65 |
Promoted to Merchant (Broker) rank 1. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Continued as Merchant (Broker). |
14 |
68 |
Given advanced training in a specialist field |
14 |
69 |
Promoted to Merchant (Broker) rank 2. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |