Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Became a Drifter (Scavenger). |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Good fortune |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Embroiled in legal trouble. |
9 |
48 |
Became a Prisoner (Inmate). |
9 |
50 |
Beaten by a prison gang. |
9 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Continued as Prisoner (Inmate). |
10 |
55 |
Joined a prison gang |
10 |
56 |
Promoted to Prisoner (Inmate) rank 1. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Prisoner (Inmate). |
11 |
57 |
A guard takes a dislike to Merlin Mar. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Prisoner (Inmate). |
12 |
61 |
Severely injured. Owe 20,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
68 |
Assigned to difficult or backbreaking labour. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |